EXERCISES IN GAME AUTHORING

In the "Intro to Games" segment, the various properties of games are discussed. The tutorials listed at right reference these principals.

blue world ship

Basic Game Authoring in Director

   
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Legacy Files

These are the original files created for my game authoring class. I now teach the class in Flash. Some may have a use for these, so I continue to display them, but I dont support them.

WARNING! Don't copy and paste code from the browser; I believe that invisible characters are copied that will render Lingo scripts unusable. Write in code character by character!

 

Elementary Scoring: Director vs Flash

Here are side-by-side tutorials in Director and Flash for creating a simple Click-against-the-clock game.
resource link

Simple Shooting Gallery

A simple exercise that uses the Paint Window, a custom mouse cursor, and castmember swapping within sprites on an event.
resource link

Shooting Gallery 2

More refined shooting in an excercise that used keycodes, cases, and custom handlers.
resource link

Collision Detection

Hard to think of a more important technique for active games.
resource link

Shooting Gallery 3: Variables

A further refinement of shooting gallery skills, this exercise will focus on using variables, booleans and randomizers.
resource link